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	<description>Adventures in Virtual Environments</description>
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		<title>Data Visualization Park</title>
		<link>http://uskala.wordpress.com/2009/01/13/data-visualization-park/</link>
		<comments>http://uskala.wordpress.com/2009/01/13/data-visualization-park/#comments</comments>
		<pubDate>Tue, 13 Jan 2009 15:37:47 +0000</pubDate>
		<dc:creator>uskala</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Abstract / Summary: The University of North Carolina Data Visualization Park enables avatars to interact with demographic data about North Carolina, the United States and the world. Visitors can trigger data transmitters that have been loaded with spreadsheet data available from the U.S. Census Bureau and United Nations. The data are displayed on large maps [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uskala.wordpress.com&amp;blog=2253336&amp;post=15&amp;subd=uskala&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><em><strong>Abstract / Summary: </strong></em>The University of North Carolina Data Visualization</p>
<p>Park enables avatars to interact with demographic data about North Carolina,</p>
<p>the United States and the world.</p>
<p>Visitors can trigger data transmitters that have been loaded with spreadsheet</p>
<p>data available from the U.S. Census Bureau and United Nations. The data are</p>
<p>displayed on large maps that can be walked through. This affords a fully three</p>
<p>dimensional experience of the information.</p>
<pre style="text-align:left;"><em><strong>
</strong></em><img class="size-full wp-image-20 alignnone" title="data-viz-park" src="http://uskala.files.wordpress.com/2009/01/data-viz-park.jpg?w=490&#038;h=326" alt="North Carolina section of Data Visualization Park" width="490" height="326" />
<em><strong>

</strong></em></pre>
<p><em><strong>Description:</strong></em> This project is inspired by the work of Edward Tufte who has been</p>
<p>called the &#8220;Leonardo da Vinci of data&#8221; by the New York Times. One of Tufte&#8217;s</p>
<p>works is called &#8220;Escaping Flatland,&#8221; and I wanted to escape two dimensional</p>
<p>limitations by representing data three dimensionally within Second Life. Despite</p>
<p>the fact that this multi-user virtual environment is displayed on a two</p>
<p>dimensional computer screen, avatarian presence allows the user to move among</p>
<p>objects in a way that simulates physical reality.</p>
<p>Another inspiration for this project was a request from Tony O&#8217;Driscoll who teaches</p>
<p>business management at Duke University. Early last year Tony asked me to find</p>
<p>examples of data visualization in Second Life he could show his students. The task</p>
<p>proved to be much more difficult than I had anticipated. There were a few</p>
<p>examples such as the NOAA weather map, but I knew that much more could be</p>
<p>accomplished.</p>
<p>A few criteria for data presentation are essential in my mind. The data must be</p>
<p>easily imported into Second Life requiring very little modification or manipulation</p>
<p>by the designer. It does not necessarily need to be real time or automatic, but it</p>
<p>does need to be a simple process. The data transmitters in my project can be</p>
<p>loaded in a matter of seconds using spreadsheet data available in that format from</p>
<p>the U.S. Census Bureau or the United Nations data yearbook.</p>
<p>Another requirement is that the visiting avatar can experience three dimensionally</p>
<p>the data. The data prims in the Data Visualization Park are phantom allowing the</p>
<p>user to navigate easily through and among them. When the user triggers a data</p>
<p>transmitter, the data prims grow in an almost organic way to populate a map large</p>
<p>enough to study and explore in a peripatetic manner.</p>
<p>This project is an example of the unique way multi-user virtual environments can</p>
<p>enable 3-D data visualization. The potential educational uses of such data</p>
<p>visualization are great. The efficacy and effectiveness of such displays should be</p>
<p>studied and analyzed.</p>
<p>Location (SLurl): <a href="http://slurl.com/secondlife/UNC%20IV/141/84/37" target="_blank">http://slurl.com/secondlife/UNC%20IV/141/84/37</a></p>
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		<title>How to capture YouTube clip with good audio using CamStudio</title>
		<link>http://uskala.wordpress.com/2008/10/23/how-to-capture-youtube-clip-with-good-audio-using-camstudio/</link>
		<comments>http://uskala.wordpress.com/2008/10/23/how-to-capture-youtube-clip-with-good-audio-using-camstudio/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 16:30:51 +0000</pubDate>
		<dc:creator>uskala</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://uskala.wordpress.com/?p=10</guid>
		<description><![CDATA[CamStudio setup: Set region size to 480 X 360 pixels Under &#8220;Options&#8221; select &#8220;Record audio from microphone&#8221; Windows setup: Double click on sound icon Under &#8220;Options&#8221; select &#8220;Properties&#8221; Under &#8220;Mixer device&#8221; select input Select &#8220;Stereo Mix&#8221; only Make sure &#8220;Select&#8221; is checked on &#8220;Stereo Mix&#8221;<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uskala.wordpress.com&amp;blog=2253336&amp;post=10&amp;subd=uskala&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>CamStudio setup:</strong></p>
<ul>
<li>Set region size to 480 X 360 pixels</li>
<li>Under &#8220;Options&#8221; select &#8220;Record audio from microphone&#8221;</li>
</ul>
<p><strong>Windows setup:</strong></p>
<ul>
<li>Double click on sound icon</li>
<li>Under &#8220;Options&#8221; select &#8220;Properties&#8221;</li>
<li>Under &#8220;Mixer device&#8221; select input</li>
<li>Select &#8220;Stereo Mix&#8221; only</li>
<li>Make sure &#8220;Select&#8221; is checked on &#8220;Stereo Mix&#8221;</li>
</ul>
<p><a href="http://uskala.files.wordpress.com/2008/10/stereo-mix1.jpg"><img class="alignnone size-full wp-image-12" title="stereo-mix1" src="http://uskala.files.wordpress.com/2008/10/stereo-mix1.jpg?w=120&#038;h=301" alt="" width="120" height="301" /></a></p>
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		<title>Using OpenSim as a Second Life terraforming sandbox</title>
		<link>http://uskala.wordpress.com/2007/12/03/using-opensim-as-a-second-life-terraforming-sandbox/</link>
		<comments>http://uskala.wordpress.com/2007/12/03/using-opensim-as-a-second-life-terraforming-sandbox/#comments</comments>
		<pubDate>Mon, 03 Dec 2007 22:53:59 +0000</pubDate>
		<dc:creator>uskala</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Bailiwick]]></category>
		<category><![CDATA[OpenSim]]></category>
		<category><![CDATA[Terragen]]></category>
		<category><![CDATA[terrain]]></category>

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		<description><![CDATA[I have recently developed a procedure for using OpenSim as a Second Life terraforming sandbox. This procedure can also be used to create terrains for OpenSim itself, but I find it far more useful as a scratch pad of sorts for designing terrains for Second Life sims. All of the applications used are free. First, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uskala.wordpress.com&amp;blog=2253336&amp;post=3&amp;subd=uskala&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I have recently developed a procedure for using OpenSim as a Second Life terraforming sandbox. This procedure can also be used to create terrains for OpenSim itself, but I find it far more useful as a scratch pad of sorts for designing terrains for Second Life sims. All of the applications used are free.</p>
<p>First, install a copy of Terragen ( http://www.planetside.co.uk/terragen/download.shtml) and launch the application.</p>
<p><img src="http://its.unc.edu/tl/slstream/Blog/Terragen1.jpg" align="bottom" height="233" width="298" /></p>
<p>Click on &#8220;Size&#8221; and set the &#8220;metres point spacing&#8221; to 1. The rest of the settings should automatically come up as 257 x 257.</p>
<p><img src="http://its.unc.edu/tl/slstream/Blog/Terragen3.jpg" align="texttop" height="397" width="368" /></p>
<p>Next in the &#8220;Landscape&#8221; window click on &#8220;View/Sculpt..&#8221; to open the &#8220;Landscape View/Sculpt&#8221; window.</p>
<p><img src="http://its.unc.edu/tl/slstream/Blog/Terragen2.jpg" /></p>
<p>Not very interesting so far, but if you click on the &#8220;Basic Sculpting Tool&#8221; and drag the tool over the black abyss while holding down your left mouse button, land will miraculously appear (right mouse button lowers land). Here is a little sandbar I created in a couple of minutes of mousing around.</p>
<p><img src="http://its.unc.edu/tl/slstream/Blog/Terragen4.jpg" align="texttop" height="477" width="429" /></p>
<p>In the &#8220;Landscape&#8221; window &#8220;Save&#8221; your newly created terrain as a Terragen file.</p>
<p><strong>Bailiwick </strong></p>
<p>Now install and launch Bailiwick (http://www.spinmass.com/bailiwick/). It will be used to convert your Terragen terrain file into a format OpenSim and Second Life can read.</p>
<p><img src="http://its.unc.edu/tl/slstream/Blog/Bailiwick1.jpg" align="texttop" height="314" width="383" /></p>
<p>Under &#8220;File&#8221; click on &#8220;Import&#8221; and &#8220;Terragen Terrain&#8221; to upload the Terragen file you just created. It will look something like this:</p>
<p><img src="http://its.unc.edu/tl/slstream/Blog/Bailiwick2.jpg" /></p>
<p>Now simply &#8220;Save&#8221; the file as a &#8220;Sim raw&#8221; file.</p>
<p><strong>OpenSim</strong></p>
<p>I will assume that you have installed and configured OpenSim (http://opensimulator.org/wiki/Main_Page) on your Windows computers and have successfully configured and started it. (a subject for another blog entry perhaps!)</p>
<p>Start your sim and at the &#8220;Region #:&#8221; prompt type &#8220;terrain load RAW [path to the terrain file saved with Bailiwick]&#8220;. You should see the following scene when you start your Second Life viewer pointed at your OpenSim island:</p>
<p><img src="http://its.unc.edu/tl/slstream/Blog/OpenSim1.jpg" align="texttop" height="367" width="512" /></p>
<p>You can now fly around the terrain you created and get a good feel for it. This is much more immersive than the viewing tool supplied with Terragen.</p>
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			<media:title type="html">uskala</media:title>
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