Data Visualization Park
January 13, 2009
Abstract / Summary: The University of North Carolina Data Visualization
Park enables avatars to interact with demographic data about North Carolina,
the United States and the world.
Visitors can trigger data transmitters that have been loaded with spreadsheet
data available from the U.S. Census Bureau and United Nations. The data are
displayed on large maps that can be walked through. This affords a fully three
dimensional experience of the information.
Description: This project is inspired by the work of Edward Tufte who has been
called the “Leonardo da Vinci of data” by the New York Times. One of Tufte’s
works is called “Escaping Flatland,” and I wanted to escape two dimensional
limitations by representing data three dimensionally within Second Life. Despite
the fact that this multi-user virtual environment is displayed on a two
dimensional computer screen, avatarian presence allows the user to move among
objects in a way that simulates physical reality.
Another inspiration for this project was a request from Tony O’Driscoll who teaches
business management at Duke University. Early last year Tony asked me to find
examples of data visualization in Second Life he could show his students. The task
proved to be much more difficult than I had anticipated. There were a few
examples such as the NOAA weather map, but I knew that much more could be
accomplished.
A few criteria for data presentation are essential in my mind. The data must be
easily imported into Second Life requiring very little modification or manipulation
by the designer. It does not necessarily need to be real time or automatic, but it
does need to be a simple process. The data transmitters in my project can be
loaded in a matter of seconds using spreadsheet data available in that format from
the U.S. Census Bureau or the United Nations data yearbook.
Another requirement is that the visiting avatar can experience three dimensionally
the data. The data prims in the Data Visualization Park are phantom allowing the
user to navigate easily through and among them. When the user triggers a data
transmitter, the data prims grow in an almost organic way to populate a map large
enough to study and explore in a peripatetic manner.
This project is an example of the unique way multi-user virtual environments can
enable 3-D data visualization. The potential educational uses of such data
visualization are great. The efficacy and effectiveness of such displays should be
studied and analyzed.
Location (SLurl): http://slurl.com/secondlife/UNC%20IV/141/84/37
Readers might also be interested in checking out “Second Earth” NOAA’s new version of the weather map mentioned above. A youtube video describing the project can be found here: